One of the best parts about my job is that I get to write about gaming clients -- well, it's not as fun as it sounds, but it's thanks to all the research we have to do that I discovered the OUYA, some great Kickstarter projects, and, of course, the Global Game Jam.
The Global Game Jam (GGJ) is an annual event that takes place in many different areas in the world simultaneously. For one weekend every year, game developers, producers, graphic artists, and composers all come together in a local venue, tune in to a keynote address given by one or more of the world's top developers, and then head off to develop a game based off of a secret theme that's only revealed on that day.
This year's secret theme was "We don't see things as they are, we see them as we are."
There was Ego Monsters, which basically did what Silent Hill: Shattered Memories did without scarring you for life...
Oh, and before I forget, a team of Scottish developers hit the nail right on the head for me. Here's the description for their contribution, called Selfie: The Video Game:
It's a game about the magic of selfies. You don't see the world as it is, you see your world as you! You are the most important, amazing thing in it, and everything else is nowhere near as beautiful. So spend your last few minutes on earth taking pictures of yourself in front of things. The world needs to know you were there. The world needs to see YOU! Bonus points for taking selfies in front of interesting, and often inappropriate things. Extra bonus points for variety. Extra EXTRA bonus points for duckface!
Of course, a Forever Alone alternative is to start playing and reviewing games yourself. No harm in that either. It'll at least give you a great excuse to take duckface selfies!